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My Bayonetta Halo Farming Guide


What this is, what it isn't

This is my personal guide, that I use. It isn't an official strategy but I find it useful, and I'm sharing this guide because some people might like this way of farming.

This guide is essentially the Poor Man's Halo Guide. (I'm not putting "person" instead of "man" you SJW t**t)

How do you make this Gold-Coated Mega Halo-Shaped Vitality-Bloody-Rose-Moon-Herb Lollipop?

If you've played an inch (heh, sex joke) of Bayonetta: you know about Haloes. Those stupid rings are worth a fortune down in the underworld, and I have created a little ol' scheme to get a lot of them.

Heard of Alfheim? Not me, the challenge verses in some of the chapters. The one you can enter after Verse 1 in Chapter 3 is the key to unlimited fortune!! $.$

You Will Need:

> Moon of Mahaa-Kalaa (Optional)

> Witch-Time Activating Accessory (Optional)

> Gaze of Despair

> 4 Weapons that aren't "Handguns", "Scarborough Fair" or "All For One"

(My Set: [A] Shuruba & Odette [B] Kulshedra & Lt. Cl. Kilgore)

Please keep all feminists and other SJWs away due to the likely event that they will complain Bayonetta is overly sexual.

Now this is going to get complex, only a tad bit. To get haloes, you need combo points. I have created an equation to show you how much combo points will yield. It may not be completely accurate, but it is close from calculating and play-test results.

Haloes = (Combo Points * Combo Multiplier) / 2

Variety is the Spice of Life

You will need to mix up your combos. What the game does is if you repeatedly use one combo (e.g. with my [A] set: P-P-P-P-P-K) the game punishes you by eventually reducing the combo points earned from that combo to 1. It does restore after a while however.

So, having 4 weapons that are unique (Onyx Roses are basically Shotgun Scarboroughs), will allow you to maximize your combo score and will allow to restore your favourite combo from the graveyard.

Isn't taunting bad?

Are you some sort of fuzzy five year old, well if you are let me personally see you to the door. Out you go! Bye bye, b***h. Anyway, taunting will increase the Combo Meter rapidly and will yield large amounts of Combo Points. Taunting also makes enemies attack more, allowing for more Witch Time!!

Witch Time

Witch Time is an added bonus here. As long as you have the "Gaze of Despair" equipped, you'll get to a Combo Multiplier of x9.9 easily. But Witch Time combined with Taunted Enemies will break the demon economy.

How long do I have to do this?

I got 300k from about a 30 minute session, but with breaks. I'd break the farming session between other stuff so you don't get bored.

Where do I do this?

I'd suggest doing it at the Alfheim after Verse 1 in Chapter 3. Any, "Stay in the Air" Alfheim will work because of infinitely spawning enemies.

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